Independent Software Developer
Central Oregon Webworks, LLC. (May 2021 - Present); Remote
- Building custom e-commerce and showcase portfolios primarily for land developers and construction contractors in Central Oregon.
- Contracting employment included administrative systems and databases for dynamic review visibility, customer retention, and payment processing.
- Developing and maintained web-based and object-oriented applications using .NET, with a focus on scalability, maintainability, and user experience.
- Designed and implemented complex SQL Server queries, stored procedures, and performance-optimized relational database structures to support enterprise-level applications.
- Adhering to development sprints and coordinated project timelines to align short-term deliverables with long-term system goals, supporting successful application modernization initiatives.
Park Ranger Assistant
Oregon Parks and Recreation Department (July 2024 - Present); Prineville, OR
- Utilized quick thinking and creative engineering solutions to resolve field issues, including constructing temporary trail supports, restoring broken signage, and implementing resourceful fixes to maintain park safety and operations.
- Rapidly learned Aspira and Registration and Reservation Administrative Procedures.
- Thoroughly and politely answering visitor questions and assisting campers.
- Landscape, Irrigation, Marine, Electrical, Plumbing, Custodial, and Facility Maintenance.
Senior Software Engineer
Mazama Media (August 2022 - February 2023); Bend, Oregon
- Implemented local development and version control for junior developers writing code in the AWS Lambda console.
- Automated loss prevention for 250k+ SaaS subscribers via AWS Lambda, Step Functions, S3, SQS, DynamoDB, and Cloudwatch.
- Mentorship for front and backend development in React, TypeScript, Python, AWS, GitHub, ad Visual Studio Code.
- Set up three-stage CI/CD pipelines with development, staging, and production environments
- Collaborative reviews for all pull requests.
Web Developer and Graphic Designer
Backcountry Gear (January 2015 - January 2016); Eugene, Oregon
- E-commerce development, patching, graphic design, and security updates for BackcountryGear.com
- Developed an overhauled user interface and server architecture.
- Extensive use of Photoshop, HTML, CSS, and JavaScript for email marketing. Quality assurance and testing for providing consistent marketing campaigns across all clients.
- Improved sales and customer engagement by 20% year-over-year.
Outdoor Instructor and Videographer - Staff
City of Eugene River House (April 2013 - January 2016); Eugene, Oregon
- Lead/co-instructor for whitewater rafting, kayaking, mountain biking, snowboarding, rock climbing bicycle safety, sailing, stand-up paddleboarding, team building and challenge courses.
- Planning and reconnaissance for whitewater and mountain biking excursions.
- Volunteering for wilderness first responder training courses after completion.
- Videography focused on participant souvenirs and program marketing.
- Guided adaptive rafting trips, collaborated with Oregon Adaptive Sports, and led all age groups on educational excursions throughout Lane County.
ChinaVine Project Manager - Graduate Research Fellowship
University of Central Florida / University of Oregon (2009-2014), Eugene, Oregon
- Videography, editing, and digital media management for research endeavors in China.
- Coordinating academic research and media production for educational materials.
- System administrator for ChinaVine.org, built on WordPress.
Technical Director - (sub)Urban Projections
City of Eugene Cultural Services (October 2011 - February 2014), Eugene, Oregon
- Logistical collaboration with artists for a contemporary, digital performance art festival.
- Maintained equipment inventory and budget.
- Web development for the festival, including graphic design, collateral, printed materials, photography, promotional video editing, writing, and Google Analytics.
- Invited to lead breakout sessions at TEDx Salem 2013.
- Successfully established an emerging digital arts festival through strategic team-based workflows, planning, and clear communication with professional performing arts staff.